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NPC Generator

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Advanced [show]


Chad Livingstone, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bald on top and has large silver tufts of hair around his ears. His eyes, though not visible through his cowl, are hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the south, but his parents moved at a very young age to the east. Chad was born on a far southern mountains where he grew up under the tutelage of his father, an expert Server. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Expand his business; and further expansion of business

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Chad Livingstone, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gunter Vance, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a long brown beard with little hanging trinkets. His thin eyebrows rest above his beady gray eyes.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Vance, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Zircon (20 gp).


Social Check DCs


Chad Dumph, Male Human [Permalink]

Personal [hide]

Description: This western man is renowned for his bright black suits and hats. His clothes are grease stained in places. He has a very tight haircut. He has green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Chad was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Mundane. Bonds: Poor, Immigrant, Slave, Job, Criminal record. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Chad Dumph, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)17 (+3) 10 (+0)8 (-1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 10
Languages Common, Druidic, Goblin, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Tim Addington, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he sports brown clothing, slightly heavier than average wear. His brown hair is cut short with large spiked bangs in the front. His blue eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he is unsatisfied with his job

Flaws: Insomniac, Addict, Disease. Bonds: Rich, Job. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Tim Addington, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Emerald (1000 gp).


Social Check DCs


Thomas Blankley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. His brown hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the north, but his parents moved at a very young age to the east. He was taken from his home at a very young age. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.

Motivation: To unite with his sister; and doesn't want to be a mercenary and was forced into it by his family

Flaws: Shy. Bonds: Attractive, Family, Immigrant, Slave. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Thomas Blankley, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +0, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. 1 Hourglass. 1 Masterwork Thieves’ tools. 1 Bullseye lantern.


Social Check DCs

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