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NPC Generator

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Advanced [show]


Everard Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Body Guard does. He has a white handlebar mustache and slicked back white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to find somewhere to settle down

Ideals: Athletic, Justice. Flaws: Mundane. Bonds: Job, Attractive. Occupation: Body Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Davenport, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)11 (+0) 12 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 3100 sp. Azurite (5 gp).


Social Check DCs


Theodoric Fulton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and black handkerchief worn on his left side. His auburn hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Religious. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Theodoric Fulton, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 sp.


Social Check DCs


Odo Shelby, Male Human [Permalink]

Personal [hide]

Description: This man has a large blue mantle and cape that has been intricately interwoven into his brown robe. He is muscular with a powerful set of arms. His silver hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Carter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.

Motivation: Meet up once more with his childhood friend; and he's attracted to the pc

Ideals: Disciplined. Bonds: Has a crush, Adventurer, Family. Occupation: Detective

Voice: American accent

Attributes [hide]

Odo Shelby, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Deep green spinel (160 gp). Red spinel (160 gp). Banded agate (7 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Charles Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with green highlights, and long grey pants that bunch up around his shoes. He has dyed his greying white hair a little too much giving a sharp white color. This hazel eyed northerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is lazy, self-centered, vain, and jealous.

History: He was born in a small plains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Shepherd job and began his own company from there.

Motivation: To be a Barkeep again.

Flaws: Selfish. Bonds: Enemies, Nature, Job. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Charles Hayhurst, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)6 (-2) 13 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Wymar Chatham, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a red coat over a brown low-cut shirt, and a deerstalker hat upon his head. His moppish silver hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Wymar was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well.

Flaws: Shy. Bonds: Rich, Family. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Wymar Chatham, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)18 (+4) 18 (+4)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 14
Languages Common, Gnoll, Aquan, Orc, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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