Cory Harper, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His eyes are green and he is always smoking a pipe.
Personality: He is almost excessively polite to everyone, even when angry. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Slave Trader mother left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Flaws: Shy, Impulsive, Disease. Bonds: Adventurer. Occupation: Cartwright
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Robert Ryland, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. His hair is long and brown with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Shy, Mundane. Bonds: Attractive, Family. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Guy Wade, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Guard does. He has a moderate pudge and is not very fit. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Gifted. Bonds: Job, Family, Immigrant, Mentor. Occupation: Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 1 Bullseye lantern.
Kody Soames, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He acts crazy and hedonistic. He is obsessed with finding treasure.
History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is greedy; and meet up once more with his childhood friend
Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer, Religious. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Infernal, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 21000 sp.
Robert Thornton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears skinny pants and wears a black and green robe with the hood down. His hair is red and curly. He wears round tiny glasses practically rammed into his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Animals are drawn to him, and he is able to talk to them.
History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to share knowledge with the world
Ideals: Fighting, Gifted, Logical. Bonds: Job, Adventurer. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 3000 cp. Old masterpiece painting (500 gp). A delicate brass dragon egg (80 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Masterwork Thieves’ tools. 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!
