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NPC Generator

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Advanced [show]


Everard Perry, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a long, violet cloak. His hair is always cut to a buzz. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Stableman; and he would like to get married and retire

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Enemies, Has a crush. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Everard Perry, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: Deep blue spinel (400 gp). Onyx (50 gp).


Social Check DCs


Odo Blakely, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Banker. His red hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are amber.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.

History: He is a Succubi in disguise. Like his father and his sister before him, after school he went straight into learning to become a Banker. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business.

Ideals: Persistence, Logical. Bonds: Job, Attractive, Adventurer. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Odo Blakely, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)16 (+3) 13 (+1)16 (+3)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Trym Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants, and he perpetually has his scythe ready. His white hair is lengthy and is close to two feet long. His skin is flawless and his blue eyes scan people very quickly.

Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Trym studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local bricklayer

Ideals: Fighting, Gifted. Flaws: Addict, PTSD. Bonds: Attractive. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Trym Roscoe, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)18 (+4) 9 (-1)12 (+1)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Undercommon, Halfling, Orc, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Adam Abram, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, brown, dusty cloak. He is an epitome of beauty. His golden hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Attractive, Enemies, Family. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Adam Abram, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 17 (+3)5 (-3)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Manfred Barton, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of death around his neck, and a warhammer on his belt. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. With a patchy red beard and wild red hair. He is very pretty but has cold, dead eyes.

Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Blacksmith soon after.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Fighting, Professionalism. Bonds: Rich, Attractive, Job. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Manfred Barton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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