Theobald Altham, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His long white hair reaches down to his waist. His eyes are a pleasant gray.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Theobald was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Sage and was forced into it by his family; and to find somewhere to settle down
Ideals: Fighting. Flaws: Mundane. Bonds: Family, Nature. Occupation: Sage
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
John Upton, Male Human [Permalink]
Personal [hide]
Description: An older man who is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze, he is not a threatening figure. His long white hair reaches down to his waist. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is overprotective of those who hire his services. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: John was raised in a hard working conservative environment. His childhood dream was to be a Doctor, but he was a colossal failure. He struck the Laborer job and began his own company from there.
Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions
Bonds: Rich, Guardian, Religious, Job, In love. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
Possessions: 50 pp.
Balimaar Darby, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his right hand. He keeps his long brown hair kept up in a rat tail. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wishes to resurrect an old love; and retire the richest man in the west
Ideals: Entrepeneur, Athletic. Flaws: Addict, Secretive. Bonds: In love. Occupation: Animal Trainer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp.
Charles Rutland, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright grey suits and hats. His white hair is still thick. He has amber eyes and a grey hat with a red feather.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the west, but his parents moved at a very young age to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: A deep hatred of illithids; and obtaining odd cultural human artifacts is his passion
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Enemies. Occupation: Hunter
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Healer’s kit. 1 Bullseye lantern. 1 Average lock.
Wymar Prescott, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His long blonde hair is drawn into a two foot long braid. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Mercenary mother left him crippled. He used his abilities to travel the world and help people.
Motivation: He has a crush on the local Mercenary; and wants to have a good time and be beloved
Ideals: Philantrophist. Flaws: Disease, Ugly. Bonds: Poor. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 29000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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