Adam Marley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is cut jaggedly and amateurishly. His fierce gray eyes like to dwell on things.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adam is combative with any and all who dare try his patience in the slightest.
History: Adam was raised in a hard working conservative environment. Cursed with unlife at a very young age, Adam has worked very hard to control his curse. He then took over the family business and is one of the better Butcher for hire.
Motivation: To be a Painter again; and sabotage a competitor
Ideals: Justice. Flaws: Ugly, Secretive, Disease. Bonds: Poor, Job. Occupation: Butcher
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 50 pp. Deep green spinel (80 gp). Blue sapphire (500 gp).
Guy Harley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He typically wears grey cloth garments or leather armor, marred by sweets. His hair is golden and very short. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.
History: Born to a Merchant, his mother struggled to pay the bills. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Flaws: Ugly, Addict. Bonds: Family, Poor, Slave. Occupation: Shoemaker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Guy Tatum, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears dark leathers with embroidery. He wears a wide-brimmed hat to cover his moderate length brown hair. His brown unseeing eyes seem to look past you.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his poetry dream.
Motivation: To end his boredom.
Ideals: Optimist, Artistic. Flaws: Disease, Mundane, Fearful. Occupation: Ploughman
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Sylvan, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 10 pp. Pink pearl (110 gp). Zircon (50 gp). Deep green spinel (110 gp). Jet (110 gp). 1 Chain shirt.
Charles Blythe, Male Human [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. His blonde hair is smooth and relatively long. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He acts crazy and hedonistic. He has a small toy that he constantly fidgets with.
History: The child of eastern immigrants he idolized his father. His necromantic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Ugly, Hedonist, Addict, Fearful. Bonds: Immigrant. Occupation: Baker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 16000 cp.
Lewis Brownrigg, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in a clean black cloak covering his clean studded leather, and is pretty ugly. His black hair and beard is wavy and long. He has gray eyes and a black hat with a blue feather.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Tanner, his mother struggled to pay the bills. His divine abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's looking for his big break; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly, Sensitive, Secretive. Bonds: Poor. Occupation: Barber
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 11 (+0) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
