Theodoric Gyula, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with brown colored cloaks and clothing, he is not a threatening figure. His hair, while still mostly golden, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot resist a sob story and will often dote over anyone who has one.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted martial powers by his dying brother.
Motivation: He has passion for adventuring and risk; and a strong sense of loyalty to human people
Ideals: Disciplined, Philantrophist, Gifted. Flaws: Racist. Bonds: Adventurer. Occupation: Bricklayer
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2000 sp.
Adam Oakley, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. His white hair is braided into rings. His gray eyes peer out from beneath his broad green hat.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Adam lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: Regain custody of his son; and doesn't want to be a tailor and was forced into it by his family
Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Rich, Family. Occupation: Tailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Trey Merton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple green robe with white stripes complete with hood, and he perpetually has his greatsword ready. He has a small bristly mustache and wavy silver hair. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Trey was born in the south. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Disciplined, Logical, Persistence. Flaws: PTSD. Occupation: Painter
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 35000 sp.
Alexandre Remington, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. He sports a long auburn beard, and similarly colored long hair. His face is scarred and worn.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Alexandre was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Job, Adventurer. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Infernal, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp.
Don Allerton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy brown hair. His green unseeing eyes seem to look past you.
Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Merchant mother left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To settle down with his crush; and he's in love
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Slave, Has a crush, Rich. Occupation: Spice Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!