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Advanced [show]


Richard Tenley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor, and he perpetually has his nunchaku ready. He has styled his auburn hair well, parting it to the right. His thin eyebrows rest above his beady green eyes.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Immigrant, Mentor, Criminal record. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Richard Tenley, Male Human Fighter 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)17 (+3) 10 (+0)13 (+1)
Skills Athletics +5, History +6
Senses Passive Perception 10
Languages Common, Halfling, Auran, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 300 gp. Moss agate (15 gp). Chalcedony (70 gp). Sardonyx (70 gp). 1 Minor magic item.


Social Check DCs


Norman Anderton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his mother and his brother before him, after school he went straight into learning to become a Junk Dealer. He got away from his former life and has fallen to alcoholism.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Addict, Mundane, Disease. Bonds: Job, Rich. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Norman Anderton, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)9 (-1) 6 (-2)8 (-1)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerard Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is wearing colorful clothing, dressed as a Mortician. He wears a wide-brimmed hat to cover his moderate length silver hair. His eyes are violet and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.

Ideals: Philantrophist. Bonds: Rich, Job. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Lancaster, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 pp. Solid gold idol (700 gp).


Social Check DCs


Godfrey Churchill, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). He has styled his golden hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He can speak with the recently deceased. He is obsessed with his god.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Godfrey Churchill, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 1800 sp. Large well-done wool tapestry (400 gp).


Social Check DCs


Simon Abram, Male Human [Permalink]

Personal [hide]

Description: A 5'11" northern man, he wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has done his best to style his chestnut hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Simon is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He became a Tailor soon after.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Justice. Flaws: Hedonist, Fearful. Bonds: Immigrant, Job. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Simon Abram, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Freshwater pearl (11 gp). Jade (60 gp). Pink pearl (60 gp).


Social Check DCs

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