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NPC Generator

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Advanced [show]


Frederick Kendall, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a long black beard with little hanging trinkets. His amber eyes peer out from beneath his Stetson brown hat.

Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Gifted, Fighting. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Frederick Kendall, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)5 (-3) 11 (+0)17 (+3)
Skills Medicine +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Diggory Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing, and carries rapiers. His hair is long and brown with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His eyes are a pleasant green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting, Passionate, Professionalism, Gifted. Bonds: Attractive. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Diggory Bentham, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Amber (120 gp).


Social Check DCs


Gilbert Soames, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears tight fitting clothing which further accentuates his frame. His right leg appears badly burned and disfigured. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Hunter, who enjoyed hunting, Gilbert was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Gilbert Soames, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Golden pearl (150 gp). Chrysoberyl (150 gp). Malachite (10 gp). Jade (150 gp). 1 Minor magic item.


Social Check DCs


Theodoric Lester, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is greasy and uncared for. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Disease. Bonds: Rich, Nature, Adventurer. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Theodoric Lester, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 13000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Frederick Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.

History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Flaws: Insane, Selfish, Fearful. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Frederick Ainsworth, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)18 (+4)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. 1 Good lock. 1 Small steel mirror. 1 Superior lock.


Social Check DCs

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