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NPC Generator

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Advanced [show]


John Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red deerstalker hat and red clothes. He wears his chestnut hair up in a very large beehive style do. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He left for the north, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Adventurer, Immigrant. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

John Tyndall, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Nicholas Colby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is still thick. His eyes are gray and catlike.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.

History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Dyer.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Bonds: Attractive, Military, Rich, Job. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Nicholas Colby, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 9 (-1)9 (-1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dustin Hayley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His brown hair is kept up in a ponytail inside a broad hat. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dustin took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Poor, Job, Immigrant, Nature. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Dustin Hayley, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)17 (+3) 15 (+2)13 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Terran, Halfling, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ernest Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of luck around his neck, and a bow on his belt, and is pretty ugly. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Adventurer, Nature. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Ernest Eastaughffe, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. Black opal (600 gp). Emerald (600 gp).


Social Check DCs


Ernest Wordsworth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. He has a black handlebar mustache and slicked back black hair. He has a dull look in his hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion

Bonds: Job, Adventurer, Rich, Family. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Ernest Wordsworth, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)10 (+0) 7 (-2)11 (+0)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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