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NPC Generator

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Advanced [show]


Anselm Ansley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He wears a broad hat to cover his moderate length red hair. He has brown eyes and a white hat with a green feather.

Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Rich, Enemies. Occupation: Dyer

Voice: German accent

Attributes [hide]

Anselm Ansley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)17 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Patrick Graeme, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His golden hair is heavily combed to the left. He has amber eyes and a brown hat with a black feather.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small plains village. Cursed with a spirit at a very young age, Patrick has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease. Bonds: Immigrant, Job, Religious, Nature. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Patrick Graeme, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 6 (-2)15 (+2)
Skills Investigation +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kody Colton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to cover his moderate length chestnut hair. His eyes are hazel and beady.

Personality: Calm and collected, he is a well trained Herbalist. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry his sister to traveling adventurers; and wants to open a new tavern

Ideals: Fighting, Gifted, Logical. Flaws: Ugly. Bonds: Job, Family. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Kody Colton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Athletics +2, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 15000 sp.


Social Check DCs


Godfrey Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He likes to wear green tank tops with brown pants. He keeps his red hair in a flapper bob. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Philantrophist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Navigator

Voice: German accent

Attributes [hide]

Godfrey Emsworth, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 17 (+3)14 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Theobald Watson, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Merchant. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A deep hatred of illithids; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer, Enemies. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Theobald Watson, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 16 (+3)12 (+1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 80 pp.


Social Check DCs

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