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Advanced [show]


Nicholas Wheatley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, green cloak. His hair is golden and curly. He has violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Nicholas studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist, Gifted. Bonds: Job, Adventurer. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Nicholas Wheatley, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 9
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Tattersall, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. His chestnut hair is kept up in a ponytail inside a broad hat. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gilbert's homeland. Gilbert decided to take the middle way and become a bodyguard. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Greedy. Bonds: Immigrant, Attractive. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Tattersall, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. 1 Half-Plate.


Social Check DCs


John Kenley, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear blue tank tops with white pants. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His silver hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with a spirit at a very young age, John has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Insomniac, Disease. Bonds: Rich, Criminal record, Has a crush. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

John Kenley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)8 (-1) 12 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Geoffrey Chester, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He keeps his long golden hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his mother was called into army service. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Military, Adventurer. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Geoffrey Chester, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Kyle Merton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Spy, but he was a colossal failure. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Flaws: Insomniac, Disease. Bonds: Nature, Job, Criminal record. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Kyle Merton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp. 4 Smokesticks.


Social Check DCs

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