Odo Weston, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. His hair is always cut to a buzz. His eyes are green and he is always smoking a pipe.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also is a firm believer in the manly ideal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Odo and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Greedy, Impulsive, Antagonistic. Bonds: Poor, Attractive, Slave. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
Possessions: 100 gp. Golden yellow topaz (1600 gp). Red-brown spinel (140 gp). Jade (140 gp).
Trey Rayden, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is physically well-built. He has styled his brown hair well, parting it to the left. This brown eyed westerner is not easily forgotten.
Personality: He can speak with the recently deceased. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Gifted from a young age, Trey studied abroad. Trey was born on a far western desert where he grew up under the tutelage of his mother, an expert Crown-heir. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality
Ideals: Gifted. Flaws: Fearful, Insane. Bonds: Immigrant, Adventurer. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 6 (-2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 18000 sp. Violet garnet (1200 gp). Rhodochrosite (9 gp). 1 Minor magic item.
Norman Garrick, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is braided into rings. His eyes are amber and catlike.
Personality: He likes to make people angry or surprised. He would rather hide behind his crafts than deal with other people.
History: He was born in a small desert village. He was an apprentice working in his father's forge. He's also a talented Carter, but doesn't like to broadcast it.
Motivation: He's repulsed by the PC; and to be a carter again
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Nature, Job. Occupation: Spice Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 46000 sp. 1 Half-Plate.
Odo Ryland, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can't help but pocket interesting objects he comes across
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Odo's father didn't care for him much, and the feeling was mutual. After months of barely getting by, Odo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Money/treasure.
Flaws: Ugly, Disease, Antagonistic. Bonds: Rich, Criminal record. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 30 pp.
Anselm Sutton, Male Human [Permalink]
Personal [hide]
Description: This man wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His moppish chestnut hair is in a traditional bowl cut. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.
History: Sold as a small child to a necromancer, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Rich, Mentor. Occupation: Guard
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Solid gold idol (600 gp).
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