Guy Ashton, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple black robe with tan stripes complete with hood. He has a penchant for wearing a ring with an oversized jet on his right hand. He has golden hair. His ears are large.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: The child of a Dilettante, who enjoyed hunting, Guy was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He became a Assassin soon after.
Motivation: Further expansion of business.
Flaws: Ugly. Bonds: Rich, Job, Family, Nature. Occupation: Assassin
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1 Magnifying glass. 1 Masterwork Musical instrument.
Hugh Beitz, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a green small hat and green clothes, he is not a threatening figure. His red hair is smooth and relatively long. His skin is flawless and his green eyes scan people very quickly.
Personality: While he acts the brute, he is far gentler than he would appear. He feeds upon the attention of others.
History: Hugh hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Enemies, Job. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
Possessions: Just what you see.
Gerard Stanley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'0" and wears a green shirt with thin blue vertical stripes and black pants. He has a long silver beard with little hanging trinkets. He wears an eyepatch.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.
History: He comes from a rich southern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has passion for adventuring and risk.
Ideals: Opinionated. Flaws: Ugly, Selfish. Bonds: Rich, Adventurer. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Alexandre Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He keeps his black hair in a pixie cut. His blue eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He served in the navy to pay for his family's outstanding loans. When Alexandre reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Ideals: Professionalism. Bonds: Attractive, Poor, Family, Military. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Chain shirt.
Guy Chatham, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is heavily combed to the right. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Guy was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Guy decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Further expansion of business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Secretive. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Baker
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 8 (-1) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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