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NPC Generator

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Advanced [show]


Hunter Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. His hair is blonde and very short. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He is obsessed with his god.

History: Hunter was born the youngest of three triplets. After coming to the age of reason, Hunter took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Impulsive. Bonds: Religious, Family. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Hunter Clifford, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Tim Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a red shirt with thin blue vertical stripes and yellow pants. His tied-back hair is red. This blue eyed northerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Shepherd in town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He struck the Shepherd job and began his own company from there.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Job, Rich. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Tim Eastaughffe, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 12 (+1)18 (+4)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Goblin, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Breastplate.


Social Check DCs


Roland Langston, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears very tight pants and wife beaters, though occasionally he sports a black coat. Beneath his clothing is a huge mess of scar tissue. He has styled his red hair well, parting it to the right. His eyes are a pleasant blue.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and he is greedy

Flaws: Greedy. Bonds: Slave, Job, Immigrant, Rich. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Roland Langston, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)13 (+1) 13 (+1)9 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Hartford, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean tan cloak covering his clean studded leather. His moppish silver hair is in a traditional bowl cut. His thin eyebrows rest above his beady brown eyes.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and Gomory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Gomory Hartford, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Roger Deighton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a brown coat over a white low-cut shirt, and a feathered hat upon his head. He has a long blonde beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small island village. In his 12th year, his parents were killed by a goblins raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and revenge

Ideals: Optimist. Bonds: Nature, Enemies, Family. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Roger Deighton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)10 (+0) 11 (+0)14 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp.


Social Check DCs

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