Hubert Dalton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man likes to wear ponchos typically of a light black in addition to tight pants. His brown hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Hubert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his dancing dream.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bricklayer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 5 (-3) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Odo Oakes, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears black trousers with blue and green striped suspenders. He wears various colorful collared shirts. He sports a long brown beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He dislikes all the random violence that takes place in the west. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born on a small isolated farm. His mother was a mechanic, and taught him how to fix just about anything. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others.
Ideals: Pacifist, Persistence. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 46000 sp. 2 Holy water. 4 Smokesticks. 1 Tanglefoot bags. 2 Acid flasks.
Diggory Southey, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his red hair to look like a famous performer. He has violet eyes and a violet hat with a green feather.
Personality: He snorts whenever he laughs or is feeling confident. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Sold as a small child to a brothel owner, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is untrained/undisciplined, which makes him dangerous.
Motivation: To settle down with his crush; and he is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Insane. Bonds: Criminal record, Mentor, Has a crush. Occupation: Spice Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Randal Weston, Male Human [Permalink]
Personal [hide]
Description: A 6'1" eastern man, he wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has done his best to style his brown hair to look like a famous performer. He wears an eyepatch.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a mountains tribe. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Randal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature, Enemies. Occupation: Stableman
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 7000 cp.
Robert Hamilton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is auburn. His amber eyes dart from person to person to random spaces in the air.
Personality: He exudes charisma. He is a tour de force of persuasion. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of a Ploughman, who enjoyed hunting, Robert was taken on many hunting expeditions. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Masseuse like his mother before him.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg
Flaws: Insane. Bonds: Adventurer, Attractive, Job, Nature. Occupation: Masseuse
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +4
Possessions: 33000 sp. White pearl (60 gp). Deep blue spinel (1100 gp). Onyx (80 gp). Chalcedony (80 gp).
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