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NPC Generator

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Advanced [show]


Heward Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large black jacket. His silver hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Blacksmith, but he got bored and became a Sculptor. He has achieved small success as a Sculptor.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Joker, Entrepeneur. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Heward Stansfield, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Healer’s kit. 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs


Balimaar Gresham, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He wears a colorful flower in his chestnut hair. His gray eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Balimaar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his son; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Gifted. Flaws: Shy, Disease. Bonds: Attractive, Religious. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Balimaar Gresham, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ralf Conway, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He carries a battered lance and tarnished crossbow as well. His hair is blonde, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of drow once and for all.

History: Ralf lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Attractive, Enemies, Family. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Ralf Conway, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Diggory Northcott, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and yellow, and wears rings and necklaces with large, colorful gems. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his silver hair up. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.

Motivation: He wants to get laid; and marry his sister to traveling adventurers

Ideals: Logical. Bonds: Rich, Family, Has a crush, Adventurer, Mentor. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Diggory Northcott, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gunter Snape, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with unlife at a very young age, Gunter has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Artistic, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Gunter Snape, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Tanglefoot bags. 3 Alchemist’s fire.


Social Check DCs

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