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NPC Generator

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Advanced [show]


Nicholas Allerton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a green and yellow robe with the hood down. His golden hair has been sun bleached extensively. His brown eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich western family. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.

Motivation: To end his boredom; and he is content

Ideals: Opinionated, Optimist. Flaws: Mundane. Bonds: Rich, Slave. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Nicholas Allerton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)10 (+0) 16 (+3)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2900 sp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Conrad Spaulding, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears tattered old clothes, and his gloved hand is found clutching a bastard sword. His hair is chestnut and very short. His blue unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.

History: Born to a Barkeep, his mother struggled to pay the bills. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he's repulsed by the pc

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Bather

Voice: Pronounces O like U

Attributes [hide]

Conrad Spaulding, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Deception +1, Stealth +1
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Orc
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 10000 cp.


Social Check DCs


Manfred Payton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His blonde hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Manfred Payton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Wymar Marley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His brown hair is drawn into a tight pony tail with a cross scrunchie. His gray eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across

History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has been a successful dealer in antiques buying low and selling high.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Wymar Marley, Male Human Fighter 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)9 (-1) 17 (+3)13 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shane Easton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a yellow coat over a grey low-cut shirt, and a Stetson hat upon his head. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.

History: He was always a brilliant, if unscrupulous mind. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Athletic, Professionalism, Logical. Flaws: Fearful, Insane. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Shane Easton, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)7 (-2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs

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