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William Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak. He has a moderate pudge and is not very fit. His blonde hair is still thick. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Adventurer. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Hallewell, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lewis Graham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. His white hair is drawn into a tight pony tail with a rose scrunchie. His hazel eyes peer out from beneath his deerstalker white hat.

Personality: Eccentric and domineering, Lewis will drive conversation. He takes great joy in being the best Tailor in town.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Tailor for hire.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Athletic, Extrovert, Gifted. Bonds: Job, Adventurer. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Lewis Graham, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)17 (+3) 14 (+2)11 (+0)
Skills History +5, Stealth +0
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Roger Remington, Male Human [Permalink]

Personal [hide]

Description: This man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his sickle. He is muscular with a powerful set of arms. With bright black hair and a scraggly beard. His thin eyebrows rest above his beady violet eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a slaver, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Roger Remington, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)9 (-1) 9 (-1)10 (+0)
Skills Insight +1, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Heiser, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown tunic with pastel highlights, and long grey pants that bunch up around his shoes. He wears his hair in dreadlocks. This gray eyed northerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels the way he acts is they only way to get by in the world; and he is a bit of a kleptomaniac

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic, Insane. Bonds: Criminal record, Immigrant. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Theodoric Heiser, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Odo Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered lance and tarnished halberd as well. He has done his best to style his blonde hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Farmer. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. A few years later when the south was not economically sound they moved to his current location. He became a Farmer soon after.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Odo Rodney, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 8 (-1)16 (+3)
Skills Intimidation +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 21000 sp. Malachite (11 gp). Violet garnet (200 gp). Star rose quartz (60 gp).


Social Check DCs

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