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NPC Generator

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Advanced [show]


Anselm Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and red, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. This hazel eyed northerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: Money/treasure; and human compassion

Flaws: Antagonistic, Addict, Racist. Bonds: Rich, Mentor. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Anselm Nibley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 cp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver comb with moonstones (1000 gp). Solid gold idol (900 gp). 1 Masterwork Musical instrument. 1 Simple lock.


Social Check DCs


Miles Cotton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He keeps his white hair in a pixie cut. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and he is a bit of a kleptomaniac

Ideals: Athletic, Disciplined, Professionalism. Flaws: Ugly, Disease. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Miles Cotton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)17 (+3) 13 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Hunter Gentry, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his glaive. His skin is also unnaturally pale. His red hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.

History: Hunter hails from a village terrorized by giants. While studying, he fell in love. They married and had a son. Some 3 years later his spouse died after the birth of his son. Heartbroken, Hunter never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Many giants want him driven away; and revenge

Flaws: Ugly, Lazy. Bonds: Enemies, In love. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Hunter Gentry, Male Human Fighter 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)5 (-3) 14 (+2)16 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 20000 cp. Hematite (14 gp). Golden yellow topaz (1200 gp). Jade (140 gp). Silver pearl (140 gp).


Social Check DCs


Jocelyn Blakely, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a skull on it. He has dyed his greying white hair a little too much giving a sharp white color. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He has drifted from career to career and currently works as a Interpreter.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Impeccable, Logical, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Jocelyn Blakely, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 8 (-1)15 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a club on his belt. His blonde hair has been sun bleached extensively. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of western immigrants he idolized his mother. His mother was a soldier and died while he was still young. Tim was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Healer for hire.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Addict. Bonds: Job, Immigrant, Military. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Tim Gladstone, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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