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Advanced [show]


Conrad Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long silver beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Cartwright, his father struggled to pay the bills. Conrad was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has been a successful dealer in antiques buying low and selling high.

Motivation: His relatives are trying to arrange a marriage; and his religion dominates his actions

Ideals: Entrepeneur, Philantrophist. Bonds: Family, Religious, Poor. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Conrad Tewksbury, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 16 (+3)17 (+3)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Chad Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a grey and black handkerchief worn on his right side, and sports empty pouches on his belt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: Gifted from a young age, Chad studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Pacifist, Gifted. Flaws: Antagonistic, Depressed. Bonds: Guardian. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Chad Harrington, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 4 (-3)16 (+3) 14 (+2)6 (-2)
Skills Deception +0
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Percival England, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a lot of dark rich colors, with gold accents. He sports a long white beard, and similarly colored long hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted arcane powers by his dying sister.

Motivation: Wants to raise his children well; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Sensitive, Disease. Bonds: Attractive, Mentor. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Percival England, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Wymar Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries hammers. He has done his best to style his golden hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting. Flaws: Ugly, Shy, Insane. Bonds: Poor, Enemies. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Wymar Hadlee, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Jet (60 gp). Rock crystal (60 gp). Rich purple corundum (700 gp).


Social Check DCs


Gerald Payton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is dressed in a clean brown cloak covering his clean studded leather. He has a hunchback. He has moderate length white hair. His eyes are violet and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Guard, but he was a colossal failure. He has drifted from career to career and currently works as a Slave Trader.

Motivation: Wants to open a new tavern; and balancing his hectic life and new slave trader responsibilities is difficult

Ideals: Joker, Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Payton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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