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Advanced [show]


Conrad Willoughby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears a black costume with the symbols of his god on his torso. His tied-back hair is golden. His eyes are brown.

Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by orcs. Conrad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To find somewhere to settle down; and a rival would like him out of the picture

Flaws: Shy, Mundane. Bonds: Criminal record, Enemies. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Conrad Willoughby, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1900 sp. Carnelian (40 gp).


Social Check DCs


Anselm Hadlee, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a black shirt with thin brown vertical stripes and red pants. His long red hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Anselm was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: He's repulsed by the PC; and to reunite with his absent father

Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Anselm Hadlee, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)16 (+3) 5 (-3)14 (+2)
Skills Insight -1, Stealth +3
Senses Passive Perception 7
Languages Common, Draconic, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Magnifying glass. 1 Masterwork manacles. 1 Simple lock.


Social Check DCs


Lewis Marlowe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears brown trousers with red and brown striped suspenders. He wears various colorful collared shirts. He has dyed his greying silver hair a little too much giving a sharp silver color. He has gray eyes and a brown hat with a red feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lewis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lewis. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and to find somewhere to settle down

Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: Poor, Criminal record. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Lewis Marlowe, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Clive, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears pastel leather gloves, a pastel jacket, and tight pants. He has dyed his greying white hair a little too much giving a sharp white color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Military, Rich. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Anselm Clive, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 10 (+0)17 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 600 sp.


Social Check DCs


Gilbert Kirby, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man is generally well dressed albeit a few years behind the times. His brown hair is cut short. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist. Bonds: Attractive, Adventurer, Military, Family. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Gilbert Kirby, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 13 (+1)8 (-1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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