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NPC Generator

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Advanced [show]


Solomon Hayley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown armored body suit, with a simple violet line shooting up and back down. His blonde hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are amber.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: Solomon was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Barrister. He has drifted from career to career and currently works as a Barrister.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Professionalism. Flaws: Depressed. Bonds: Job. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Solomon Hayley, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Chad Royal, Male Human [Permalink]

Personal [hide]

Description: He wears pastel leather gloves, a pastel jacket, and tight pants. He is portly but not overly obese. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Fortune-teller in town.

History: He got into the Fortune-teller business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Chad took refuge in the large cave and found the beat up axe and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Chad Royal, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)15 (+2) 10 (+0)7 (-2)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 80 pp. 1 Masterwork Common Melee.


Social Check DCs


Norman Fidget, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left leg appears badly burned and disfigured. His hair is silver and very short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of southern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Flaws: Shy, Impulsive. Bonds: Rich, Immigrant. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Norman Fidget, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)9 (-1) 8 (-1)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Weston, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. His auburn hair is singed and shortened. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and regain custody of his son

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Family. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Aldous Weston, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)6 (-2) 7 (-2)16 (+3)
Skills History +0, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Golden yellow topaz (1200 gp). Amber (80 gp). Zircon (70 gp). 1 Minor magic item.


Social Check DCs


Alex Perry, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he has the majority of his body covered in plate. His silver hair is long and unkept. His hazel eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Alex's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against drow; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic. Occupation: Masseuse

Voice: French accent

Attributes [hide]

Alex Perry, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 13 (+1)12 (+1) 10 (+0)16 (+3)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp. Pink pearl (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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