Arnold Skelton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a lot of dark rich colors, with gold accents. He is an epitome of beauty. His hair is red and curly. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a Fletcher, his father struggled to pay the bills. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Ideals: Joker, Opinionated. Bonds: Attractive, Poor, Adventurer. Occupation: Barrister
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp. Amber (100 gp). Red spinel (100 gp). Freshwater pearl (10 gp).
Patrick Hartford, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears light armors faded through time and improper care. He wears his auburn hair up. His gray eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His first spouse was a Spice Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Shy. Bonds: Family, Religious, Guardian. Occupation: Cook
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp. Golden yellow topaz (300 gp).
Gilbert Spalding, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a faded coat and loose pants complete with wide-brimmed hat. His red hair is smooth and relatively long. His eyes, though not visible through his cowl, are hazel.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the north to a Performer, Gilbert learned a great deal about his mother's area of expertise. His childhood dream was to be a Actor, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Performer
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp. 1 Breastplate. 1 Masterwork studded leather.
Don Remington, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear pastel clothing when he does not wear armor. He is physically well-built. He wears a colorful flower in his silver hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the west. He would rather hide behind his crafts than deal with other people.
History: He was raised in a island tribe. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Pacifist, Artistic. Flaws: Shy. Bonds: Attractive, Nature, Adventurer. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Magnifying glass. 1 Silk rope.
Randal Altham, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear white pants and tee shirts. His white hair is cut jaggedly and amateurishly. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Randal was raised in a hard working conservative environment. A gifted student he started as a Soapmaker, but he got bored and became a Mortician. He became a Mortician soon after.
Motivation: Sabotage a competitor; and expand his business
Ideals: Justice. Bonds: Attractive, Poor, Guardian, Job. Occupation: Mortician
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3200 sp.
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