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NPC Generator

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Advanced [show]


Clerebold Branson, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Clerebold has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is greedy

Ideals: Athletic. Flaws: Greedy, Disease. Bonds: Rich, Attractive, Job. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Clerebold Branson, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)9 (-1) 15 (+2)17 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Gerald Chester, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His golden hair is cut short. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Gerald will drive conversation. He enjoys reading and quiet.

History: Sold as a small child to a slaver, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and an old rival family wants him found

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Mentor. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Gerald Chester, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)17 (+3) 18 (+4)16 (+3)
Skills Animal Handling +6, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Gnoll, Terran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Brass mug with jade inlays (600 gp).


Social Check DCs


Gerald Reid, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling gray eyes.

Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.

History: The child of a Tailor, who enjoyed hunting, Gerald was taken on many hunting expeditions. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Nature, Immigrant. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Gerald Reid, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerald Walpole, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown pants and tee shirts. He is muscular with a powerful set of arms. He sports a long brown beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Flaws: Depressed, Ugly. Bonds: Enemies, Criminal record. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Gerald Walpole, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)9 (-1) 11 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Eye agate (5 gp). Carnelian (30 gp). Deep green spinel (120 gp).


Social Check DCs


Gomory Willoughby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His silver hair is lengthy and is close to two feet long. He has a dull look in his green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful necromancer made him what he is. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Fighting, Philantrophist, Justice, Gifted. Bonds: Mentor, Debt. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Gomory Willoughby, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)14 (+2) 12 (+1)12 (+1)
Skills History +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp.


Social Check DCs

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