Anselm Atterton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a club. He has a very tight haircut. His eyes are likewise hazel.
Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.
History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Ideals: Joker, Gifted. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Painter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 4 (-3) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 1 Minor magic item.
Don Ansley, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this southern man wears a pastel tunic with brown highlights, and long blue pants that bunch up around his shoes. His red hair is heavily combed to the left. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: This man loves singing and to teach people singing more than just about anything. He also hits on women, regardless of circumstances.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Has a crush, Religious, Mentor. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
Roger Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears just a pastel suit. His brown hair is drawn into a tight pony tail with a skull scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in a small mountains village. Roger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Bonds: Enemies, Criminal record, Nature. Occupation: Carpenter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Minor magic item.
Guy Bristol, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His red hair is lengthy and is close to two feet long. His amber eyes have a joyful gleam in them most of the time.
Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Guy was born the youngest of three triplets. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Family, Job. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Dean Cromwell, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in a clean blue cloak covering his clean studded leather. He has styled his red hair well, parting it to the left. His blue eyes dart from person to person.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark
Ideals: Opinionated. Flaws: Cynical, Depressed. Bonds: Rich, Adventurer. Occupation: Server
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 6 (-2) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Elven, Auran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1700 sp.
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