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NPC Generator

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Advanced [show]


Wymar Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He typically wears pastel cloth garments or leather armor. He has a long blonde beard with little hanging trinkets. He has gray eyes.

Personality: Wymar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.

Motivation: Wants to have a good time and be beloved; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Impeccable, Optimist. Bonds: Military, Job. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Wymar Trowbridge, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 5 (-3)17 (+3) 7 (-2)11 (+0)
Skills Arcana +5, Athletics +2
Senses Passive Perception 8
Languages Common, Druidic, Giant, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hugh Staurheim, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. His brown hair is cut short with large spiked bangs in the front. His eyes are a pleasant green.

Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He is lazy, self-centered, vain, and jealous.

History: Hugh lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Jeweler.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Job, Family. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Hugh Staurheim, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 11 (+0)18 (+4)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Aldous Reid, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is cut close to his head. His blue eyes dart from person to person.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the west to a Server, Aldous learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and expand his business

Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Job, Adventurer. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Aldous Reid, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Wymar Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Wymar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful wizard made him what he is. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: Insane. Bonds: Job, Mentor, Rich. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Wymar Kelsey, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Redfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His red hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Gerard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gerard's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Mundane, Disease, Antagonistic. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Redfield, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 14 (+2)14 (+2)
Skills History +6, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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