Odo Branson, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His chestnut hair is lengthy and is close to two feet long. His eyes are gray and he is always smoking a pipe.
Personality: A deeply religious man he believes everything happens for a reason. He uses divination through singing.
History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. Cursed with unlife at a very young age, Odo has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Retire the richest man in the east; and his religion dominates his actions
Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Religious, Adventurer. Occupation: Barber
Voice: Stutters
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp.
Lewis Sutton, Male Human [Permalink]
Personal [hide]
Description: This man wears a black shirt with thin tan vertical stripes and black pants, and sports empty pouches on his belt. He wears a top hat to hide his balding. He has several tiny topaz earrings on each ear.
Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was raised in a desert tribe. He struck it rich when he found rare goods in large quantities. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac.
Flaws: Insane. Bonds: Rich, Job, Criminal record, Nature. Occupation: Roofer
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Aquamarine (300 gp). Moonstone (20 gp). Rhodochrosite (4 gp). 1 Minor magic item.
Randal Sheldon, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, brown cloak. He keeps his long red hair kept up in a rat tail. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Randal was born the youngest of three triplets. He was an apprentice working in his mother's forge. He became a Hunter soon after.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Justice. Flaws: Ugly, Antagonistic, Mundane. Bonds: Family, Job. Occupation: Hunter
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Giant, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He dresses in yellow turtlenecks beneath a brown coat with tan slacks. He has no hair. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Simon has worked very hard to control his curse. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and to reunite with his absent father
Ideals: Passionate, Artistic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Apothecary
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. 1 Magnifying glass. 1 Disguise kit. 1 Climber’s kit.
Jocelyn Marlee, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man typically wears grey cloth garments or leather armor and is in decent physical shape. His silver hair is matted, messy, and big. His ears are large.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A powerful necromancer made him what he is. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Opinionated, Justice. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Gardener
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
