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Advanced [show]


Conrad Bentley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with yellow pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His moppish silver hair is in a traditional bowl cut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the north, but his parents moved at a very young age to the west. He moved out west to avoid the crime he committed. He left for the north, certain he would find work there.

Motivation: To be a Stylist again; and he has decided he is irredeemable

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Criminal record, Job. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Conrad Bentley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)11 (+0) 14 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (100 gp). 1 Bullseye lantern. 1 Silk rope.


Social Check DCs


Alex Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of maces, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blonde hair is drawn into a tight pony tail with a rose scrunchie. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: Sold as a small child to a necromancer, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Antagonistic, PTSD. Bonds: Mentor. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Alex Hastings, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)13 (+1) 11 (+0)8 (-1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Simple lock. 1 Disguise kit.


Social Check DCs


Raymond Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor, and he perpetually has his hand crossbow ready. His blonde hair has been sun bleached extensively. His fierce blue eyes like to dwell on things.

Personality: Eccentric and domineering, Raymond will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Fighting, Extrovert, Gifted. Bonds: Adventurer, Immigrant. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Raymond Dryden, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)14 (+2) 11 (+0)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Banded agate (8 gp). White opal (500 gp). Carnelian (20 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is cut short with large spiked bangs in the front. His eyes are blue and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.

History: The child of a Detective, who enjoyed hunting, Ernest was taken on many hunting expeditions. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him.

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Ernest Blackwood, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)15 (+2) 18 (+4)10 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2900 sp.


Social Check DCs


Kody Clive, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. He wears his brown hair up in a very large beehive style do. His eyes, though not visible through his cowl, are gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a brothel owner, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Kody was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kody's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Rich, Mentor, Adventurer. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Kody Clive, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Insight +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Breastplate.


Social Check DCs

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