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NPC Generator

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Advanced [show]


Geoffrey Trollope, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He wears a feathered hat to cover his moderate length red hair. His face is scarred and worn.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geoffrey Trollope, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 14 (+2)17 (+3)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dustin Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black costume with the symbols of the sun god on his torso. His blonde hair, when down, is lengthy. His eyes are brown.

Personality: He can speak with the recently deceased. He works hard and plays hard.

History: Dustin was born the youngest of three triplets. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: To pay off his debts; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Hedonist, Insomniac. Bonds: Family, Debt. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Dustin Whitby, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics -1, Persuasion +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +1

Possessions: 200 gp. Solid gold idol (400 gp).


Social Check DCs


Arnold Cornish, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dark leathers with embroidery. His hair is long and blonde with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. His thin eyebrows rest above his beady violet eyes.

Personality: He dislikes all the random violence that takes place in the east. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Pacifist. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Arnold Cornish, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)9 (-1) 14 (+2)17 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: Black pearl (500 gp). Peridot (70 gp). Red spinel (110 gp).


Social Check DCs


Clerebold Winterbourne, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. He keeps his golden hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Calm and collected, he is a well trained Blacksmith. He also is a firm believer in the manly ideal.

History: Clerebold was born with his mother's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Mentor, Enemies. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Clerebold Winterbourne, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 4 (-3)14 (+2) 5 (-3)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 7
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs


Bertram Eastoft, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He tends to wear a large green jacket, marred by chocolates. His chestnut hair is cut jaggedly and amateurishly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has all his life been fascinated with singing.

History: Born in the north to a Sellsword, Bertram learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Job. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Bertram Eastoft, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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