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NPC Generator

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Advanced [show]


Shane Ogden, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy yellow suit, and sports empty pouches on his belt. His hair is short and brown. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Shane was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He would like to get married and retire; and he feels threatened by others

Flaws: Racist, Fearful, Disease. Bonds: Attractive, Adventurer, Has a crush. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Shane Ogden, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)12 (+1) 18 (+4)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Miles Hadley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a black coat and is in decent physical shape. He wears a top hat to cover his moderate length auburn hair. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is afraid of men and trembles around them

History: He was born in the south, but his parents moved at a very young age to the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Flaws: Racist, Shy. Bonds: Immigrant, Guardian, Family. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Miles Hadley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He is muscular with a powerful set of arms. He keeps his black hair in a flapper bob. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his mother. When Trey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Trey Winterbourne, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)8 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Charles Conway, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He tends to wear a large blue jacket. He has a hunchback. He has dyed his greying white hair a little too much giving a sharp white color. His violet unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and a deep hatred of brigands

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Enemies, Guardian. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Conway, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Aquan, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Silk rope. 1 Simple lock. 1 Magnifying glass.


Social Check DCs


Don Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. His hair is silver and very short. This green eyed southerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with singing.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Artistic, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Gentry, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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