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Advanced [show]


Simon Van Es, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears yellow trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His black hair is heavily combed to the right. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Simon was born on a far eastern plains where he grew up under the tutelage of his father, an expert Body Guard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and he is content

Ideals: Entrepeneur. Flaws: Ugly, Greedy, Mundane. Bonds: Immigrant. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Simon Van Es, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)17 (+3) 11 (+0)12 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs


Aldous Landon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan tunic with red highlights, and long brown pants that bunch up around his shoes. His hair is red, silky, and of moderate length. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic, Justice. Flaws: Addict, Antagonistic. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Aldous Landon, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Godfrey Addington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy silver hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the east, but his parents moved at a very young age to the south. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: To be a Painter again.

Ideals: Athletic, Artistic. Bonds: Job, Immigrant, Enemies. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Godfrey Addington, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 6 (-2)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Trey Rodney, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He keeps his golden hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Rich, Family. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Trey Rodney, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. White pearl (40 gp). Blue quartz (16 gp).


Social Check DCs


Hugh Alby, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his warhammer always slung over his shoulder. His brown hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Hugh was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Flaws: Ugly, Racist, Shy. Bonds: Family, Criminal record. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Hugh Alby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)16 (+3) 15 (+2)9 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Red garnet (90 gp). Brown-green garnet (90 gp).


Social Check DCs

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