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Advanced [show]


Roger Hailey, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears white leather gloves, a white jacket, and tight pants. He is tall, broad shouldered and powerfully built. He keeps his long white hair kept up in a rat tail. He wears a mask on his face.

Personality: Roger is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. His druidic abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's looking for his big break; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Job, Religious. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Roger Hailey, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)12 (+1) 18 (+4)12 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2200 sp. Alexandrite (400 gp).


Social Check DCs


Shane Addington, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing a long, pastel, dusty cloak. His clothes are grease stained in places. His white hair is cut jaggedly and amateurishly. His blue eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Dyer, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Junk Dealer. He got away from his former life and has fallen to alcoholism.

Motivation: He'd like to take his coworkers down a peg; and to get a good night's sleep

Ideals: Gifted. Flaws: Addict, Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Addington, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Hematite (7 gp). Pink pearl (80 gp). Eye agate (7 gp).


Social Check DCs


Frederick Crawford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his grey robe and has his sword always slung over his shoulder. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his father.

History: Born to a Painter, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He then took over the family business and is one of the better Unemployed for hire.

Motivation: Further expansion of business; and expand his business

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Immigrant, Job, Poor. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Frederick Crawford, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Carnelian (60 gp).


Social Check DCs


Gerard Payton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a robe, a symbol of the four houses of cards around his neck, and a rapier on his belt. His red hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.

History: Gerard was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerard took refuge in the old dungeon and found the beat up rapier and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Lazy. Bonds: Attractive, Nature. Occupation: Bowyer

Voice: Breathy voice

Attributes [hide]

Gerard Payton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: Freshwater pearl (5 gp). Chrysoberyl (90 gp). 1 Chain shirt. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Percival Cason, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair, when down, is lengthy. His eyes are brown and beady.

Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Rich, Adventurer, Military. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Percival Cason, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 13 (+1)17 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 13000 cp. Brown-green garnet (130 gp).


Social Check DCs

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