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Advanced [show]


Drogo Riley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His red hair is still thick. His blue eyes peer out from beneath his top brown hat.

Personality: He loves telling others what to do and how they should feel about things. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Drogo never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is content.

Ideals: Opinionated, Optimist. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Drogo Riley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Soames, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, marred by beers. He wears his chestnut hair up in a very large beehive style do. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of giants once and for all.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Flaws: Ugly. Bonds: Guardian, Enemies, Poor, Nature. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Trey Soames, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Moonstone (70 gp).


Social Check DCs


Gerald Ashley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is brown. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Revenge; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Enemies. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Gerald Ashley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Religion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Iolite (40 gp).


Social Check DCs


Gomory Chester, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. He sports a long silver beard, and similarly colored long hair. His fierce brown eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gomory took refuge in the large cave and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Optimist, Gifted. Bonds: Poor, Nature. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Chester, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)9 (-1) 10 (+0)16 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Sard (80 gp). Violet garnet (300 gp). Azurite (16 gp). Golden yellow topaz (300 gp). 1 Climber’s kit. 1 Disguise kit. 1 Good lock.


Social Check DCs


Kyle Harley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. His golden hair is long and unkept. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Engraver profession.

History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Tanner like his mother before him.

Motivation: To be a Engraver again; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Kyle Harley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)16 (+3) 8 (-1)8 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Sylvan, Celestial, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1100 sp.


Social Check DCs

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