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NPC Generator

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Advanced [show]


Gerard Atherton, Male Human [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he wears a simple green robe with brown stripes complete with hood. His brown hair is braided into rings. His hazel eyes peer out from beneath his deerstalker green hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also has developed a complete distrust of the Dyer profession.

History: Born in the east to a Scribe, Gerard learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is unsatisfied with his job; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated. Bonds: Job, Nature, Family, Criminal record. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Atherton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)9 (-1) 10 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 cp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Hubert Milton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His violet eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful brothel owner made him what he is. In his 16th year, his parents were killed by a goblins raid, leaving Hubert alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Enemies. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Milton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Manfred Shelly, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Manfred was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Artistic. Bonds: Adventurer, Attractive, Has a crush. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Manfred Shelly, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 8 (-1)11 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Trym Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and blue eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He enjoys reading and quiet.

History: Trym hails from a village terrorized by orcs. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Logical. Flaws: PTSD. Bonds: Poor, Attractive, Enemies. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Trym Cotton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 35000 sp.


Social Check DCs


Roger Shelley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large black jacket. He has done his best to style his red hair to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also hits on women, regardless of circumstances.

History: Roger was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's repulsed by the PC; and balancing his hectic life and new courier responsibilities is difficult

Flaws: Shy, Antagonistic. Bonds: Has a crush, Job, Attractive. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Roger Shelley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)8 (-1) 9 (-1)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Freshwater pearl (16 gp). Chrysoberyl (80 gp). Red garnet (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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