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Advanced [show]


Justin Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his morningstar ready. His hair is silver and curly. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: His father raised him in a mountain cabin. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: His religion dominates his actions; and to be a soapmaker again

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Religious, Nature. Occupation: Knight

Voice: Raspy

Attributes [hide]

Justin Blyth, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Aldous Richie, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green cloak and cross-gartered blue stockings. His silver hair is styled in orderly dreadlocks. His eyes are amber and he is always smoking a pipe.

Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He believes the world needs to unite to get rid of brigands once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Money/treasure; and someone believes him a fraud

Flaws: Ugly. Bonds: Has a crush, Enemies, Rich, Immigrant. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Aldous Richie, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 14 (+2)7 (-2)
Skills Medicine +4, Performance +0
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roland Garfield, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, marred by sweets. His head has been shaved. His eyes, though not visible through his cowl, are violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with his god.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his writing dream.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Religious, Military. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Roland Garfield, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)11 (+0) 17 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Gomory Wallace, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a grey coat over a red low-cut shirt, and a Stetson hat upon his head. His left hand appears badly burned and disfigured. His hair, while still mostly red, has prominent grey streaks. This green eyed southerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 3 years old his parents immigrated from the south. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gomory took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Nature, Enemies, Immigrant. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Wallace, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)5 (-3) 16 (+3)16 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Staurheim, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears yellow cloth garments or leather armor. His hair is long and silver with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Performer mother left him crippled. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Impulsive, Selfish, Antagonistic, Disease. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Theodoric Staurheim, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)14 (+2) 13 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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