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NPC Generator

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Advanced [show]


Theobald Upton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. His hair is short and silver. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theobald is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Philantrophist, Justice. Bonds: Attractive, Nature, Rich, Enemies. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Theobald Upton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1 Antitoxin. 3 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Anthony Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. He is bristling with hidden weapons, mostly whips and pickaxes. His white hair is thinning but still full. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Beggar profession.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Anthony was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anthony decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He inherited the family business which he has now maintained for 8 years.

Motivation: He is a bit of a kleptomaniac.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Anthony Wilberforce, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Justin Badger, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his quarterstaff. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Justin Badger, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 12 (+1)18 (+4)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 6000 cp. 2 Tanglefoot bags. 2 Antitoxin.


Social Check DCs


Adelard Benson, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is wearing colorful clothing, dressed as a Architect. He has a hunchback. His brown hair is styled in orderly dreadlocks. He has violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Adelard has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by brigands. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Ugly, Disease, Antagonistic. Bonds: Military, Rich, Enemies. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Adelard Benson, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)6 (-2) 17 (+3)14 (+2)
Skills Investigation +0, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. Sardonyx (70 gp). Iolite (70 gp). Red spinel (40 gp). Pink pearl (40 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Barlow, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey shirt with thin green vertical stripes and black pants. His long blonde hair reaches down to his waist. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Cory lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Spice Merchant job and began his own company from there.

Motivation: He would like to get married and retire; and to be a fletcher again

Flaws: Ugly. Bonds: Family, Job, Has a crush. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Cory Barlow, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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