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NPC Generator

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Advanced [show]


Guy Blythe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a lot of dark rich colors, with gold accents. He has wavy golden hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Adventurer. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Blythe, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)8 (-1) 15 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Everard Merton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, blue shirt, and violet tie, and he perpetually has his greatsword ready. His red hair is thinning but still full. His blue eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He receives visions of the future at random moments

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Fighting, Passionate, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Servant

Voice: Scottish accent

Attributes [hide]

Everard Merton, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)15 (+2) 13 (+1)7 (-2)
Skills Acrobatics +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Axton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. He has brown hair. His green unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Military. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Gerald Axton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)18 (+4) 17 (+3)11 (+0)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Druidic, Terran, Dwarven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 9000 cp. 3 Smokesticks. 8 Acid flasks.


Social Check DCs


Hunter Home, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his black robe and has his scimitar always slung over his shoulder. He has done his best to style his golden hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is harsh and unforgiving.

History: Hunter was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Sculptor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor.

Flaws: Shy, Insane, Antagonistic. Bonds: Job. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Hunter Home, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 5 (-3)15 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gomory Blakeley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has dyed his greying black hair a little too much giving a sharp black color. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Philantrophist, Athletic. Bonds: Attractive, Immigrant, Job. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Gomory Blakeley, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)4 (-3) 13 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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