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NPC Generator

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Advanced [show]


Peter Royston, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear brown tank tops with yellow pants, and is pretty ugly. He has a long brown beard with little hanging trinkets. His green eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: Peter lived on a farm with his father, near the main road leading to a nearby town. When Peter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Family, Military. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Peter Royston, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gunter Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. He keeps his blonde hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gunter was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Ugly, Addict, Impulsive. Bonds: Poor, Adventurer, Immigrant. Occupation: Slave Trader

Voice: Nasally tone

Attributes [hide]

Gunter Ashton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)7 (-2) 11 (+0)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Arnold Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Arnold Pinkerton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)18 (+4) 11 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Terran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 41000 sp.


Social Check DCs


Norman Riley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a brown and tan robe with the hood down. He has done his best to style his white hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Animals are drawn to him, and he is able to talk to them.

History: Norman was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Sensitive, Addict. Bonds: Attractive, Nature. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Norman Riley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)6 (-2) 10 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Moonstone (50 gp). Jade (80 gp). Tourmaline (80 gp).


Social Check DCs


Gerard Langdon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears rags and sports a simple walking cane, marred by teas. His silver hair is knotted and matted. His eyes are gray and beady.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a great chef.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Gerard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Criminal record. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Gerard Langdon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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