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NPC Generator

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Advanced [show]


Bernard Bentley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and does not wear sleeves and tends to eschew shirts when he can avoid it. His right hand appears badly burned and disfigured. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Bernard studied abroad. After coming to the age of reason, Bernard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Justice, Gifted. Flaws: Secretive. Bonds: Enemies. Occupation: Fisher

Voice: German accent

Attributes [hide]

Bernard Bentley, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)12 (+1) 10 (+0)16 (+3)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Kody Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely grey suit with black socks and a vest with buckled shoes. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Detective. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He has never given up on his music dream.

Motivation: He wants to meet his childhood hero; and a rival would like him out of the picture

Ideals: Artistic. Bonds: Job, Family, Criminal record, Adventurer. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Kody Chatham, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp.


Social Check DCs


Chad Darby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. He has done his best to style his blonde hair to look like a famous performer. His gray eyes peer out from beneath his top pastel hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of northern immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Chad and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Immigrant, Nature, In love. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Chad Darby, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)12 (+1) 13 (+1)8 (-1)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20000 cp.


Social Check DCs


Balimaar Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple grey line shooting up and back down. His feathered hat is riddled with cuts and holes. This hazel eyed westerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Balimaar Tewksbury, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Richard Stanton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His moppish red hair is in a traditional bowl cut. He has a dull look in his blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His mother raised him in a mountain cabin. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Justice, Entrepeneur. Flaws: Depressed. Bonds: Nature, Adventurer. Occupation: Mason

Voice: Whispers

Attributes [hide]

Richard Stanton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs

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