Theodoric Ogden, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, wearing violet shirts, loose pants, and blazers most of the time and is in decent physical shape. His long chestnut hair is drawn into a two foot long braid. His green unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the west, but his parents moved at a very young age to the east. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Flaws: Disease, Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Blacksmith
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 80 pp. Silver pearl (50 gp). Deep green spinel (50 gp).
Drogo Richie, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His chestnut hair is greasy and uncared for. His violet unseeing eyes seem to look past you.
Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born in the east, but his parents moved at a very young age to the west. Drogo was born on a far eastern plains where he grew up under the tutelage of his father, an expert Glassblower. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture.
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Immigrant, Criminal record. Occupation: Glassblower
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
Possessions: Alexandrite (600 gp). Golden yellow topaz (600 gp). 1 Small steel mirror. 1 Small steel mirror. 1 Backpack.
William Dalton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His half smiles and amber eyes are beguiling and draw you in.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to loving parents in a slum to the north. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Ideals: Persistence, Gifted. Bonds: Attractive, Family, Poor. Occupation: Brewer
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 6
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 3 (-4) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged -2 / 1d8-4, Grapple -1
Possessions: 400 gp. Rhodochrosite (4 gp). Golden yellow topaz (400 gp).
Odo Conway, Male Human [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. His red hair is matted, messy, and big. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.
History: Born to a Animal Trainer, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC; and to settle down with his crush
Flaws: Ugly, Addict. Bonds: Poor, Nature, Has a crush. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Geoffrey Budd, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. He has moderate length brown hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.
Motivation: To unite with his sister; and doesn't want to be a barber and was forced into it by his family
Ideals: Gifted. Flaws: Addict, Selfish. Bonds: Nature, Family. Occupation: Barber
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Red-brown spinel (140 gp). Star rose quartz (20 gp).
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