Charles Hornsby, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear yellow tank tops with red pants. His hair is brown and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with his god.
History: Gifted from a young age, Charles studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Religious, Adventurer. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 200 gp. Black pearl (1000 gp). Deep blue spinel (1000 gp). Star rose quartz (60 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield.
Gerard Appleton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, constantly wearing a white suit, blue shirt, and brown tie. His head has been shaved. He is baby faced.
Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Gerard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Slave Trader.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Professionalism, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Slave Trader
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 600 gp. Black pearl (300 gp). 1 Minor magic item.
Patrick Dumph, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise amber.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Flattery will make him almost putty in your hands.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted divine powers by his dying brother.
Motivation: To end his boredom.
Ideals: Athletic, Gifted, Impeccable. Flaws: Mundane, Selfish. Occupation: Servant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Halfling, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp.
Simon Marlee, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tattered old clothes. His red hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are passionate and lively.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is harsh and unforgiving.
History: He got into the Body Guard business at a young age. Brilliant and gifted he never wanted to apply himself. He now owns his own business.
Motivation: Expand his business; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Body Guard
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 5 (-3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Jade (130 gp). Red-brown spinel (130 gp).
Dean Yeardley, Male Human [Permalink]
Personal [hide]
Description: A 5'7" northern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length silver hair. He has a dull look in his blue eyes.
Personality: He is overprotective of those who hire his services. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered writing. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: A deep hatred of dire rats; and to clean up the streets
Ideals: Joker, Artistic. Flaws: Disease. Bonds: Guardian, Enemies. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp.
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