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NPC Generator

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Advanced [show]


Dustin Holton, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has a red handlebar mustache and slicked back red hair. He is very pretty but has cold, dead eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Courier like his father before him.

Motivation: Further expansion of business.

Ideals: Fighting. Bonds: Attractive, Job, Nature, Military. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Dustin Holton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)8 (-1) 13 (+1)15 (+2)
Skills Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp.


Social Check DCs


Arnold Tatum, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. His auburn hair is matted, messy, and big. His face is scarred and worn.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make him almost putty in your hands.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and his religion dominates his actions

Flaws: Ugly, Selfish. Bonds: Adventurer, Religious, Enemies. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Arnold Tatum, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Everard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Navigator does. He has styled his auburn hair well, parting it to the right. His eyes, though not visible through his cowl, are gray.

Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Everard was born with his father's beautiful face. He moved out south to avoid the crime he committed. He inherited the family business which he has now maintained for 5 years.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Job, Guardian, Attractive, Criminal record. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Everard Hadleigh, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)17 (+3) 16 (+3)8 (-1)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Sylvan, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2600 sp. 1 Silk rope. 1 Average lock. 1 Simple lock.


Social Check DCs


Everard Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Everard Ainsley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1400 sp. 1 Climber’s kit.


Social Check DCs


Heward Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. His eyes are blue.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: He feels that his past leaves him morally obligated to help; and wants to open a new tavern

Flaws: Insane, Antagonistic. Bonds: Job, Criminal record, Nature. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Heward Atherton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 70 pp. 4 Smokesticks. 2 Thunderstones. 3 Tanglefoot bags.


Social Check DCs

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