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NPC Generator

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Advanced [show]


Arnold Blankley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan armored body suit, with a simple green line shooting up and back down. He keeps his brown hair in a pixie cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He comes from a rich northern family. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Addict, Antagonistic. Bonds: Family, Rich. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arnold Blankley, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Draconic, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Shane Alton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is still thick. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invites people to come help in his community garden.

History: A powerful slaver made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Secretive. Bonds: Rich, Mentor. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Shane Alton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp. 1 Banded mail.


Social Check DCs


Balimaar Garrick, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Detective does, and he perpetually has his bastard sword ready. He keeps his red hair in a pixie cut. He has gleaming, smiling gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered north to less war torn lands. He has drifted from career to career and currently works as a Detective.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Job, Rich. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Balimaar Garrick, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)13 (+1) 9 (-1)8 (-1)
Skills Religion +3, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Charles Easton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly golden, has prominent grey streaks. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Animals are drawn to him, and he is able to talk to them.

History: He was born in the north, but his parents moved at a very young age to the south. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many goblins want him driven away

Ideals: Gifted, Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant, Enemies. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Easton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Good lock.


Social Check DCs


Randal Tatum, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his grey robe and has his bastard sword always slung over his shoulder. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair, while still mostly blonde, has prominent grey streaks. His violet unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Disease. Bonds: Rich, Criminal record, Adventurer, Military. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Randal Tatum, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)10 (+0) 16 (+3)18 (+4)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1500 sp.


Social Check DCs

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