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Advanced [show]


Manfred Hailey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears professional attire. His hair, while still mostly golden, has prominent grey streaks. He has a tattooed face.

Personality: Overbrimming with self-confidence, Manfred isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 12th year, his parents were killed by a orcs raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Someone believes him a fraud.

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Religious, Enemies. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Hailey, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Acrobatics +0, Performance +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +5

Possessions: 33000 sp.


Social Check DCs


Frederick Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears rags and sports a simple walking cane. He has a hunchback. His brown hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born the only child of a wealthy merchant. When Frederick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Criminal record, Military. Occupation: Baker

Voice: Spanish accent

Attributes [hide]

Frederick Sheldon, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Smokesticks. 1 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Reynard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair and beard is wavy and long. His eyes are likewise green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.

History: Reynard was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Passionate, Persistence. Flaws: Lazy. Bonds: Attractive. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Reynard Ainsworth, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (200 gp). Solid gold idol (600 gp).


Social Check DCs


Theodoric Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears skinny pants and wears a brown and green robe with the hood down. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes peer out from beneath his deerstalker brown hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.

History: He was raised in a desert tribe. Cursed with vampirism at a very young age, Theodoric has worked very hard to control his curse. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Shy, Disease. Bonds: Nature. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Theodoric Mitchell, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 18 (+4)12 (+1)
Skills Deception +3, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Randal Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with tan highlights, and long brown pants that bunch up around his shoes. He keeps his white hair in a pixie cut. His blue eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Randal was born with his mother's beautiful face. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Assassin for hire.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Logical, Gifted, Athletic. Bonds: Job, Attractive. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Randal Snape, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Insight +4, Stealth -1
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A small bag of saffron. (20 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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