Geoffrey Reid, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a card on it. His silver hair is cut short. His eyes are green and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.
History: The child of a Miller, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Bellfounder.
Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and expand his business
Ideals: Persistence. Bonds: Attractive, Nature, Job, Family. Occupation: Bellfounder
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. Hematite (13 gp). Jasper (60 gp). Lapis lazuli (13 gp).
Gilbert Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man usually wears his violet robe and has his ceremonial dagger always slung over his shoulder. He has a very tight haircut. His face is scarred and worn.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and to be a spice merchant again
Ideals: Justice, Logical. Flaws: Ugly, Antagonistic, PTSD. Occupation: Shoemaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. Peridot (70 gp). Black pearl (900 gp). Eye agate (8 gp). 1 Masterwork Light wooden shield. 1 Chain shirt.
William Harley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He sports a long red beard, and similarly colored long hair. His eyes are hazel and beady.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 1 Darkwood Shield.
Simon Brandon, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a large yellow jacket. He is an epitome of beauty. He has a chestnut handlebar mustache and slicked back chestnut hair. His gray eyes peer out from beneath his small yellow hat.
Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has worked as a Shepherd like his father before him.
Motivation: To pay off his debts; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Job, Debt. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp.
Kyle Haley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears an entirely white suit with tan socks and a vest with buckled shoes, and his gloved hand is found clutching a shield. He wears a colorful flower in his golden hair. His eyes, though not visible through his cowl, are gray.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Kyle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His mother raised him in a mountain cabin. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's since become an addict/alcoholic.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wishes to resurrect an old love
Flaws: Hedonist, Addict. Bonds: Attractive, Nature, In love. Occupation: Mortician
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Obsidian (14 gp). Coral (130 gp).
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