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NPC Generator

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Advanced [show]


Roland Conway, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Soapmaker does. He is physically well-built. He keeps his silver hair in a flapper bob. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 8 years.

Motivation: He feels threatened by others; and to be a miner again

Flaws: Impulsive, Fearful. Bonds: Job, Religious, Mentor. Occupation: Soapmaker

Voice: Pirate accent

Attributes [hide]

Roland Conway, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Lewis Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in tan turtlenecks beneath a green coat with white slacks. His blonde hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant, Enemies. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Lewis Spalding, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Alexandre Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Armorer does. His hair is silver, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: Alexandre was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better kind of golem.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Attractive, Adventurer. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Alexandre Wakefield, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Tim Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. He sports a flattop hair cut. He wears an eyepatch.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Guard

Voice: Stutters

Attributes [hide]

Tim Pickering, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ernest Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit, and he perpetually has his spear ready. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Ernest studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Fighting, Gifted. Flaws: Mundane, Depressed. Bonds: Attractive, Military. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Ernest Graham, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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