Ernest Denholm, Male Human [Permalink]
Personal [hide]
Description: This man wears a tan costume with the symbols of magic on his torso, and sports empty pouches on his belt. He has a small bristly mustache and wavy golden hair. His half smiles and green eyes are beguiling and draw you in.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Joker, Justice. Bonds: Attractive, Poor, Adventurer. Occupation: Ruler
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gerald Sheldon, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His chestnut hair is long and unkept. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Barrister
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 22000 sp.
Gerard Middleton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears a worn and beaten armor. His left hand appears badly burned and disfigured. His long brown hair is drawn into a two foot long braid. His blue eyes are slightly larger than normal.
Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He is a Maurezhi in disguise. He dropped out of school before completing his studies. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Opinionated, Justice, Logical. Bonds: Adventurer. Occupation: Mayor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp.
Charles Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of sickles on his belt, each one with a amber on the hilt. His blonde hair and beard is wavy and long. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Charles was born in the west. At a young age he loved to build and create. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Charles's father didn't care for him much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Stylist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 18 (+4) | 15 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Randal Leighton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and chestnut. His blue eyes peer out from beneath his wide-brimmed black hat.
Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.
History: Randal hails from a village terrorized by goblins. Randal was born on a far southern mountains where he grew up under the tutelage of his father, an expert Shipwright. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: To be a Mason again.
Ideals: Gifted. Bonds: Poor, Job, Enemies, Immigrant. Occupation: Shipwright
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
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