Justin Gentry, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'0" and wears dark leathers with embroidery. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person to random spaces in the air.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: When he was but 6 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Justin's homeland. Justin decided to take the middle way and become a bodyguard. He has achieved small success as a Gardener.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Fearful. Bonds: Job, Immigrant, Adventurer. Occupation: Gardener
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Adam Branson, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Eccentric and domineering, Adam will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their daughter. He worked as a Performer, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Extrovert. Bonds: Attractive, Family, Religious, Mentor. Occupation: Performer
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Wymar Darby, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear flannel. His head has been shaved. He wears a mask on his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He inherited the family business which he has now maintained for 13 years.
Motivation: Sabotage a competitor; and to find somewhere to settle down
Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Map Maker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Smokesticks. 7 Acid flasks. 1 Everburning torch.
Everard Digby, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a violet armored body suit, with a simple blue line shooting up and back down. He has shaved his head bald. His gray eyes have a joyful gleam in them most of the time.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As long as the job gets done he does not care how it got done.
History: Everard was raised in a hard working conservative environment. A gifted student he started as a Carter, but he got bored and became a Mason. He struck the Mason job and began his own company from there.
Motivation: Balancing his hectic life and new Mason responsibilities is difficult.
Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Job. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Clerebold Sharps, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His blonde hair is slicked back into a classic pompadour. His amber eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.
History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Banker.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Professionalism. Flaws: Sensitive, PTSD. Bonds: Slave, Mentor. Occupation: Banker
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 41000 sp.
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