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NPC Generator

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Advanced [show]


Manfred Clinton, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his white robe. He carries with him a set of nunchakus on his belt, each one with a aquamarine on the hilt. His red hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting. Flaws: Shy, Lazy. Bonds: Poor, Immigrant. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Manfred Clinton, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 8 (-1)10 (+0)
Skills Arcana +1, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Arnold Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair and beard is wavy and long. He has a dull look in his brown eyes.

Personality: He is extraordinarily eccentric. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Insane, Impulsive. Bonds: Rich, Nature. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Arnold Fawcett, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 8 (-1)7 (-2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Trym Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light blue in addition to tight pants. His hair is cut close to his head. He has amber eyes and a blue hat with a brown feather.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Athletic, Artistic. Flaws: Impulsive, Addict, Depressed. Bonds: Adventurer. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Trym Hailey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)15 (+2) 10 (+0)13 (+1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Star rose quartz (50 gp). Moss agate (11 gp).


Social Check DCs


Miles Northcott, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a broad hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He enjoys reading and quiet.

History: He served in the navy to pay for his family's outstanding loans. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Logical. Flaws: Insomniac, Antagonistic. Bonds: Military, Adventurer. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Miles Northcott, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 16 (+3)17 (+3)
Skills History +2, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ernest Weston, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a pastel costume with the symbols of his god on his torso. His auburn hair is kept up in a ponytail inside a feathered hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Flattery will make him almost putty in your hands.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Ideals: Optimist. Flaws: Selfish. Bonds: Adventurer, Family, Enemies. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Ernest Weston, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)9 (-1) 12 (+1)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs

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